![]() ![]() He has been involved with the concept and planning for WRC 5 since early on in the project. Sébastien is the 2013 FIA WRC 3 champion who is graduating to the top level of WRC in 2015 in Monte Carlo - after a first attempt in 2012 in France. Players and rally fans will rediscover rally games with brand new stages, new game modes and all the official 2015 liveries," explains Alain Jarniou, Game Director at Kylotonn Games.īigben Interactive is also proud to introduce Sébastien Chardonnet as one of the game's Ambassadors. " Our team of racing enthusiasts is developing new technical tools to offer a true rally simulator from scratch. " We are very proud and excited to work on a title dedicated to one of the most challenging and spectacular forms of motor sport," says Diego Sartori, Creative Director at Kylotonn Games. The WRC game series is taking a new shift with the introduction of Kylotonn and will benefit from new development tools and experienced European developers and many surprises are planned for fans in the game. New season, new challenges, at the opening of the 2015 season in Monte Carlo, Bigben Interactive is delighted to announce WRC 5, based on the 2015 FIA World Rally Championship, for current and previous generation consoles.ĭiscover the teaser trailer on Youtube: Lesquin (FRANCE), January 22 nd, 2015 - Bigben Interactive, videogame publisher and distributor, and Kylotonn Games, French racing game developer, are proud to announce WRC 5, the official 2015 videogame of the FIA World Rally Championship (WRC), which is scheduled for release in Autumn 2015 on current and previous generation consoles as well as for PC. This leads to bewildering replays where your soar through the French countryside and, without warning, come to a complete stop, showing where you’ve Snapshotted after soaring off the course.All the excitement of the FIA WORLD RALLY CHAMPIONSHIP gets ready to be unleashed on next generation consoles. However, where Codies’ rewind feature would stick you ten seconds back to fix your mistake on the fly, Snapshot puts you at the start of the last checkpoint you passed. Kyloton have thought of this, introducing a rewind feature they call Snapshot, in a fatal attempt at keeping up with the Codemasters Joneses. Occasionally, their vocal instructions don’t line up with the visual aids on screen, or they call out corners that don’t exist when driving the faster vehicles they occasionally can’t keep up, skipping over instructions, which leads to an inevitable, crash-shaped disaster. The co-drivers, an essential aspect of rally driving, stumble over the simplest of directions. Making it to the end of a stage is as simple as ensuring you don’t leave the road there’s little challenge, even as you ramp up the realism settings, disabling the braking and steering aids and turning off the traction control. But it doesn’t come enough – refusing to extend beyond mere functionality – and when it does, it’s held back by a number of fundamentally basic design flaws seemingly there to frustrate, restrain and aggravate.Īt the core, there’s little to suggest the road surface is changing beneath your car’s wheels, even as the point-to-point stages which make up the roster move from tarmac to gravel to snow. From the plateaus of Mexico to the grey, tense forests of Poland, driving the right car in the right place at breakneck speed is exhilarating. Sometimes, what Kyloton wants to do really adds up. ![]() At times, WRC 5’s scenery is acceptable, but it’s mostly inhospitable on a post-apocalyptic scale. ![]()
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